You to beat, finish the map that is provided for Specific map for the quest in Casual Mode Daily quests can't be beaten if modifiers are used. You don't have to complete these quests, but they are a nice way to get some extra coins or event currency as you're playing the game. Each week on Monday at 9PM EDT every user will receive the same Weekly Challenge, and every 24 hours, the daily quests refresh for every player at 8PM EDT or can be refreshed early for 50 Robux. Doshia is a Daedra and can be banished with Silver Bolts, if lucky.Player quests and weekly challenges were introduced into the game on August 31st, 2020.Summoners can use their abilities to distract her, and they can focus on dealing damage and destroying the orbs.Melee characters will need to move around to stay near her back and avoid the wave attacks.Ranged attacks are recommended to defeat her.One can also do other quests and level up, then she won't be as hard to defeat since the Vestige should have more abilities they can use.They'll be deciphering the journal and will be sending for the Vestige once they've decoded it. Sees-All-Colors is pleased with bringing Merrick back, but is concerned to hear about Molag Bal. Head outside with Merric to find the Guildmaster and the rally from the guild. Grab the book and the notes, as it might contain clues to the "Mortuum Vivicus." Talk to him and he'll say Molag Bal is interested in harvesting souls of the faithful for his dark plot. When Doshia is defeated, Merric will be released, but he will need to recover. Try to avoid her wave attack and destroy the orbs as quickly as possible. Each orb takes about one to two hits before it is destroyed. However, if they reach Doshia, she will get the health.Īvoid fighting her near walls since she may summon The Feast near the walls and get the health almost immediately. Destroying the orbs will give the Vestige back the health she drained from them. While fighting her, she may summon three orbs, called The Feast. Therefore, it is best to attack her from behind or the side, if possible. She only has two attacks in this form: an unblockable drain health ability and a wave she sends out in front of her. However, damaging her past 50 percent of her health reveals her Daedric side.ĭoshia is actually a lamia, a half snake-half woman creature. When the Vestige first encounters Doshia, she looks like a regular human. She drains his soul for her master's dark plans. He says Doshia has taken Merric beneath the island, into the vault. It is Jofnir Iceblade, the former master of the Fighters Guild. A ghost appear outside and calls for the Vestige, speak with him. Head after Merric to find him, follow the marker to find the island in question. She also recognized the dremora from the vision, it was Doshia, and the note found mentions an "island tower," maybe it means Dourstone Vault (or alternatively, Buraniim if Vestige is Aldmeri Dominion]]). Speak with Aelif about sending for the Guildmaster but she says there is no need. Merric is seen running off after some daedra that fled the attack. Travel to the location to find them being ambushed by daedra. She sends the Vestige to find her lieutenants while she'll rally their forces here and try to work out what this "Vivicus" is, mentioned in the note. When Sees-All-Colors hear about the vision, she is concerned. He must be warned and Aelif heads off to find Merric while the Vestige should go back to the Guildmaster. Speak with Aelif about it but she doesn't know who it was but apparently the woman has Merric's soul.
Merric heads off and after searching the bodies for clues, a vision appear of a Dremora woman. He wants Aelif and the Vestige to search the bodies to find anything, a note perhaps. He should be heading north as another cell has reported of a new anchor site. Merric is delighted to get some help from the Vestige. Head outside the city to find the two lieutenants, they have just defeated some Worm cultists who caught them off guard. Two of her guardians, Merric-at-Aswala and Aelif are investigating rumored anchor sites. Wherever they appear, Molag Bal's minions soon follow. They have agreed to eradicate Daedric Anchors when they drop from the sky. She explains they have accepted an unusual contract. However, the closest city will change based on the faction.Īfter joining the Fighters Guild, find the Guildmaster to hear what she wants. The Fighters Guild quests are the same for all factions.